Onliner Gamers

 
Android
Android is a Linux-based operating system for mobile devices such as smartphones and tablet computers. It is developed by the Open Handset Alliance led by Google.[9][10]
Computer
A computer is a programmable machine designed to automatically carry out a sequence of arithmetic or logical operations. The particular sequence of operations can be changed readily, allowing the computer to solve more than one kind of problem. An important class of computer operations on some computing platforms is the accepting of input from human operators and the output of results formatted for human consumption. The interface between the computer and the human operator is known as the user interface.
Windows Mobile
Windows Mobile is a mobile operating system developed by Microsoft for smartphones and Pocket PCs.[2] It is based on the Windows CE kernel and first appeared as the Pocket PC 2000 operating system. It is supplied with a suite of basic applications developed with the Microsoft Windows API, and is designed to have features and appearance somewhat similar to desktop versions of Windows. Third parties can develop software for Windows Mobile with no restrictions imposed by Microsoft. Software applications were purchasable from Windows Marketplace for Mobile during the service's lifespan.
Tablet PC
A tablet computer, or a tablet, is a mobile computer, larger than a mobile phone or personal digital assistant, integrated into a flat touch screen and primarily operated by touching the screen rather than using a physical keyboard. It often uses an onscreen virtual keyboard, a passive stylus pen, or a digital pen.[1][2][3] The term may also apply to a variety of form factors that differ in position of the screen with respect to a keyboard.
Gadget
A gadget is a small[1] tool such as a machine that has a particular function, but is often thought of as a novelty. Gadgets are invariably[citation needed] considered to be more unusually or cleverly designed than normal tools at the time of their invention. Gadgets are sometimes referred to as gizmos.
Skinny
Selasa, 06 September 2011
Skinnywhen i first saw a screen of the game, I was like, should I play this one, would Skinny be good enough for the site, but soon I was hooked onto Skinny's adventure with the story line intertwined with the game.

I had not played Coma so I wasn't familiar with Thomas Brush's style of games, but after playing skinny I ended up trying Coma as well and will give it a complete go prior to putting it up here. Ok now lets take a look into what skinny has to offer.

You start off with a basic mission where your son looses his marbles, the son looks like the end character as well which perhaps was not intended to be noticed, as it has nothing to do with how the story line proceeds. You are a robot taking orders from a character called mama, who has people connected to the system, a touch of matrix here.

There is a lil girl that helps piece together the story and a anti climax end, but along the way while your playing you are definitely wondering wtf is going on at points of time. The game play is equally immersive with some nice elements of puzzle and skill wrapped up in the adventure.

You mostly have to gather stuff and drop them off, but thats a crude way of putting it, cause the story and gameplay make it a lot more interesting that what it could have been...

As you proceed through the game you feel like your being used to help an evil person/robot continue his domination over the world and help him/her keep the surviving humans as good as vegetables.

Interesting story line, now do what Mama asks you to, the game sometimes feels like a pun to our current existence as well, awesome sauce!


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posted by mbes @ 01.37  
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